About The Game:

Submission is a 3D first-person "walking-sim" style game, where the player explores and interacts with their environment to discover the story of the submarine and forge their own narrative. Platform and Engine: This was made for PC using Unity with C#

My Role:

On this project I designed and coded the Radio system. The Radio system allows the player to hold Q or R to increase or decrease the frequency on the radio. Certain frequencies have radio stations within a range and the player can tune in and listen to music or dialogue from the characters in the story. All the audio was recorded through a broken walkman that chews up tapes. Doing this added to the vibe of the game and made it creepy and eerie.